Assassins Creed 3 is a third person stealth/fighting game produced by Ubisoft, one of the leading game producers of the world. It is the 5th installment (oddly enough) of the popular Assassin's Creed series which has entertained gamers since 2007. It is, without contest, the biggest project Ubisoft has attempted to date, and is one of the most anticipated games of 2012. With just 11 days until it's release date of October 30th 2012, I will be chronicling the last few days of anticipation expressed by myself and countless other gamers, and catching you up on the latest "AC3" news.
When I first heard about AC3 in early 2012, I was immediately intrigued by it's Revolutionary setting and Native American antagonist, as were most fans of the series. But with this news rose a lot of questions. Seemingly the most common was simply "How would it work?". There had never been a third person (or first, for that matter) action game set during the revolutionary war. It seemed like it would be hard to make such a game fun. For one, the sword had nearly become resolute, and all the major powers of the time primarily used muskets of some kind. How would an assassin combat such opponents? Most enemies in previous Assassins Creed enemies had utilized melee weapons of some sort such as knives, swords, and spears. Another aspect was, because the game is set during one of the most important conflicts in history, the character had to take a side, at least in mentality. Judging by the first photo released (below), with the American Flag flying behind him, he would most likely side with the colonists.

Not surprisingly, this was met with some resentment from English fans of the game. But Ubisoft consoled them, later showing shots in a video of Conner assassinating a Templar on the American side.
Ubisoft literally started from scratch with this game. They completely redesigned their game engine to be able to cope with the new features they wanted in the game. Several of the big improvements include the new ability to climb/traverse trees, pilot a warship, and support over 2,000 computer characters on screen at one time! These improvements would not be possible without Anvil Next, the new engine for Assassins Creed games.
Connor stalking a squad of English soldiers from the trees
Connor and his crew in combat with another vessel.
In conclusion, I hope this blog series will help you cope with your anticipation for the release of this game, for I know it is sure helping me. For more info on the game go to
www.assassinscreed.com. I will look forward to writing...and playing!